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Be mindful though that an ally making war by himself is useless for yours, as his troops will be busy elsewhere. With their support and very large armies, losing the war will be very hard. The Holy Roman Emperor or the Caliph are the best examples. If you are not ready to attack by yourself a larger realm, consider making an alliance with prominent members of your religious group. When a Casus Belli is found, here comes war. This enemy will suffer in priority all your efforts to expand from your tiny strip of land.Īfter choosing your enemy, focus your economical resources on fabricating claims, inviting claimants (see Expanding your realm for this part). Be within your de jure kingdom or empire.Be of equal realm size than you, but with a slightly weaker state on a military point of view (lower army size, reliance on Light infantry, or equal army but with a significant proportion of event troops).Be isolated diplomatically ( cultural differences, or simply without alliances).Be a lot weaker than you, and within immediate reach.The perfect rival will have to meet most, if not all, of the following criteria: Once finished with one, you'll have to choose another one, under the same criteria. As such, it is always preferable to develop your demesne and its troops than to create strong vassals.Īfter each prolonged period of peace, or before unpausing, you will have to choose your archenemy, the enemy you'll try to weaken both diplomatically, economically, and to invade when the right time comes. Factions which already exist will gain a sudden surge of power, and may be powerful enough to declare war on you.
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However, a strong reliance on vassal troops is very negative as the vassals that like you will give you more troops than the ones who hate you, any crushing defeat on the battlefield will have a tremendous political impact. Your vassals will also have a slight role to play, as with sufficient Crown Authority they will both expand your levies cost-free, and give you enough taxes to supplement your own demesne army. If you are near the Silk Road, just build up the Trade Posts, and eventually your money problems will vanish, unless China encounters internal trouble which disrupts the Silk Road ( ). Either stockpile money in order to be able to expand quickly, and then count on your newly acquired vassals to pay for your future campaigns, or be even more patient and build up economic buildings in your demesne. In the opposite case, when you get deficial with your levies raised, two choices are offered to you. Developing buildings will become useful at peacetime when you'll have money to spend and reached demesne limit. If you have enough revenue then to maintain all your levies, consider educating your heir or choosing any martial focus to expand cost-free your army. The ruler skill in martiality is far more influent than the buildings, at least at the beginning, to raise levies. As such, a careful balance must be found between economic and levy size development. Strong economy supplementing stronger armies is key to victorious campaigns.ĭeveloping both of them in a well-balanced way will allow you to spend virtually all your game warring without ever feeling any attrition of your army or witnessing the crash of your economy. The Sinews of all War Ī war can only be won by keeping in check the two dual aspects of Medieval statecraft: economy, and levies. 8.2 Getting out honourably of unnecessary conflicts.7.1.2 Define your early campaign objectives.6.2 Deploy wherever you want, whenever you want.